v0.1.26
Sands v0.1.26 - Release Notes
Major Features & Improvements
๐ Quest Chain System
Complete quest system overhaul with linked quest progression
- Brand new quest chain system that allows for interconnected storylines and progressive quest unlocking
- Two new main quest chains have been introduced to provide structured gameplay progression
- Enhanced journal interface with proper quest chain display and navigation
- NPCs and quest givers now fully support the new quest chain system
- Improved quest completion logic with better tracking and state management
โ๏ธ New Ability: Spice Awareness
Tactical reconnaissance ability powered by spice consumption
- Use spice to reveal enemy positions, types, and threat levels within range
- Temporarily marks enemies for strategic planning and combat preparation
- Replaces the previous Desert Survey ability with more focused functionality
- Scalable range and marking duration with ability level progression
๐ New Equipment: Binoculars & Dust Goggles
Essential desert survival equipment
- Binoculars: Utility item providing โFar Sightโ ability to scout distant areas
- Dust Goggles: Protective eyewear for harsh desert conditions
- Both items are available through traders and can be found in the world
๐ฌ Enhanced Dialog System
Streamlined conversation interface with numbered options
- All dialog options now display with numbers for quick selection using keyboard input
- Much cleaner and more intuitive conversation flow
- Improved accessibility and faster navigation through dialog trees
๐ Active Status Effects Display
Real-time status effect monitoring
- New status effects bar displays all active buffs and debuffs above your abilities
- Visual indicators for duration and effect strength
- Better awareness of your characterโs current state during combat and exploration
Combat & Gameplay Improvements
โ๏ธ Combat Balancing & Health System
Refined combat mechanics for better gameplay flow
- Overhauled health and damage calculation system for more strategic combat
- Improved damage range calculations for more predictable weapon performance
- Better threat calculation system for more intelligent enemy AI behavior
- Fixed issue where players could take turns attacking without ammunition
๐ฏ Equipment & Inventory
Quality of life improvements for item management
- Equipment rarity is now properly preserved during trading transactions
- Target equipment now displays with rarity-based color coding for easier identification
- Fixed issues with items remaining equipped when they shouldnโt be
- Improved inventory management and item handling
๐โโ๏ธ Movement & Navigation
Smoother exploration experience
- Fixed auto-movement speed issues for more comfortable travel
- Improved scrolling behavior in various UI components
- Better handling of movement during combat situations
- Enhanced far sight mechanics integration
User Interface & Visual Improvements
๐ Text & Display Enhancements
Better readability and information presentation
- Improved spacing and handling of long helper text descriptions
- Fixed text scrolling issues across multiple interface components
- Better formatting for status effects and character information
- Flying damage numbers now appear for health regeneration events
๐ฎ Controls & Input
More responsive and intuitive controls
- Improved input handling throughout the game
- Better keyboard navigation support
- Fixed various UI responsiveness issues
Bug Fixes & Technical Improvements
๐ง Save System & Persistence
Reliable game state management
- Fixed water drain bug that occurred when loading saved games
- Improved save/load reliability for character progression
- Better handling of quest states across save sessions
๐ Stability & Performance
Various crash fixes and performance optimizations
- Fixed auto-walk safety to prevent character death during automated movement
- Resolved scrolling issues in help and information screens
- Improved error handling throughout the codebase
- Multiple stability improvements for longer play sessions
This update focuses heavily on quest progression, new tactical abilities, and overall polish to create a more engaging and stable desert survival experience. The quest chain system in particular opens up new possibilities for complex storylines and character development.
Files
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Sands
Sands โ A Dune-Inspired Roguelike
Status | In development |
Author | Bar |
Genre | Role Playing |
Tags | dune, Indie, Pixel Art, Roguelike, Roguelite, Sci-fi, Singleplayer, Solo RPG, Turn-based |
Languages | English |
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